REVIEW - "Alien: Isolation"
"Alien: Isolation" is a horror game known for its thrilling jump scares and intense gameplay.
Acting as a prequel to the movie "Aliens," this game provides much needed backstory to the second film in the "Alien" franchise. In this game, you play as Ellen Ripley’s daughter, Amanda “Amy” Ripley, who is working on a spacecraft transporting cargo, and a series of events leads you onto a spacecraft that's been taken over by the alien Xenomorph.
As I was playing the game for the first time I noticed, almost immediately, that it isn’t meant for those who are new to gaming.
The first part of the game, acting as a tutorial, is a long and boring segment that leaves you wandering the halls of a spaceship for a long time—if you don’t know what you’re doing.
Truly, this game’s easiest mode will still present a challenge to an experienced gamer.
TIP: If you want to make "Isolation" a more enjoyable experience, play on high brightness so you can see the vents and doors you need to enter to advance in the game. I understand that playing on low brightness is an unspoken rule in horror games to make the experience more suspenseful, but playing really is pointless if you can’t see where to go.
Despite all of its flaws, I really enjoyed the story line of "Isolation." You’ll certainly get your money’s worth with this game—its minimum play time is 13 hours. And with a campaign that keeps you on your toes as well as multiple DLCs that can be bought separately, it’ll be hard to get bored.
Overall, "Alien: Isolation" is an intense game with hours of jump scares that are anything but cheesy.
When you encounter the Xenomorph for the first time, you will finally understand why this game has sold so many copies.
I definitely recommend buying it, namely because you’re bound to fall in love with the characters. After I got over the more blatant flaws in the game, I was able to really enjoy its beautiful story line and attention to detail.